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Please find below the 4 rules of our WORLD TRADITIONAL GAMES. Enjoy!

PETTEIA

La Petteia: back to Greek Antiquity for this game of capture by framing.

There's no room for chance in this game, where every move is strategic.

To play PETTEIA, you need:

- the Petteia game board with 64 squares (8 x 8);

- 8 natural pieces and 8 black pieces.

Aim of the game

Capture all your opponent's pieces by framing them.

Set-up

Each player places his 8 pieces in the squares of the line closest to him.

Movements

Pieces move only horizontally or vertically and by the desired number of empty squares (without passing over another piece).

Petteia_Schema 1.png

Playing the game

Each player in turn moves one of his pawns the number of cases he wishes

To capture one of his opponent's pieces, he must surround it with 2 of his own pieces on a horizontal or vertical line. The captured piece is removed from the game.

In the diagram, by moving his A-pawn, the player captures the 1-pawn.

A player can capture several pieces if, by moving one of his pieces, he creates several frames.

In the diagram, by moving his B pawn, he captures pawns 2 and 3.

Please note that checkers are not captured:

- if a player frames several pieces with2 of his own. In the diagram, by moving his pawn C, he does not capture pawns 4 and 5;

- if a player moves his pawn between 2 of his opponent's pawns. In the diagram, pawn D is not captured by the opposing player.

Petteia_Schema 2.png

Who starts?

The player with the natural pieces.

 

Who wins?

The player who has captured at least 7 of his opponent's pieces.

If a player can no longer move his pawns, he loses the game.

In the case of a game with no apparent end... it's a tie! 

A word of advice: be patient, because sometimes it takes a while to get the first shots!
PULUC

Jump back to pre-Columbian Guatemala with Puluc, a game of capture by superposition where sticks replace dice. Originally, the Ketchi Indians played on the ground with corncobs to mark out the squares, and used burnt corn kernels on a face to make the throws.

To play PULUC, you need:

- The Puluc game board has 11 rectangular squares. The 2 purple squares at the ends are called "houses";

- 5 natural counters and 5 black counters;

- 4 sticks decorated on one side.

(Before using for the first time, stick on the 4 stickers supplied, or if you're an artist, decorate them yourself).

Aim of the game

Capture all your opponent's piece.

Set-up

Each player places his 5 pieces in his house.

Découvrir
Puluc_Schema 1.png

Movements

The pawns move in opposite directions for the 2 players.

It is forbidden to move backwards, but it is possible to pass over an occupied square.

Playing the game

Each player in turn throws the 4 sticks.

If at least one stick falls on its edge, the player throws them again.

The player advances a pawn according to the result of the throw: 1 square for each stick that falls face up, and 5 squares if no face up appears.

With each throw, the player can either advance a pawn already in the course or bring a new pawn into play.

If the square is occupied by one of his pawns, he cannot place his pawn on it. He either advances another piece or passes his turn. If the square is occupied by one of his opponent's pieces, he takes it prisoner by placing his piece on it. He becomes the owner of the stack.

A stack of checkers behaves like a checker. It can be taken prisoner, but it can also take new pawns prisoner. It always belongs to the player with the counter on top, and moves in the same direction as the counter. During the course of the game, it can change owner several times, and thus direction of travel.

When a pawn or a stack of pawns reaches the end of the course (the opponent's house), the pawns taken prisoner are permanently captured and removed from the game. The other pawns are returned to their homes, ready to start a new course at the next throw.

Please note

- it is not necessary to make the exact number to reach your opponent's house;

- it is forbidden to capture in the houses ;- a pawn is not taken prisoner by a pawn passing over it.

 

Who starts?

The player with the natural pieces.

 

Who wins?

The player who has captured all his opponent's pawns.

A word of advice: be patient, because sometimes it takes a while to get the first shots!
YOTE

Let's head for Senegal with this ancient game of capture, which is still very popular throughout West Africa. It's popular for its fast-paced gameplay. 

Players often play on the ground, tracing the board on the earth or sand and using pebbles, sticks and shells as pawns.

To play YOTÉ, you need:

- YOTÉ game board with 30 squares (6 x 5);

- 8 natural pieces and 8 black pieces.

Aim of the game

Capture all your opponent's pawns.

Set-up

The empty board is positioned with 6 squares facing each player.

Each player places his reserve of counters in front of him outside the board.

Movements

Pawns move a single square horizontally or vertically, but never diagonally.

It is forbidden to return to your square during 2 consecutive moves.

Yoté_Schema 1.png

Playing the game

Each player takes a turn. 

He chooses :

- place one of the pieces from his reserve on any empty square on the board ;

- move one of his pawns to an empty square;

- capture one of his opponent's pieces by jumping over it horizontally or vertically, and remove it from the game. 

He then removes it from the game. 

For each capture, as a bonus, he chooses another of his opponent's pieces from the board and also removes it from the game; if his opponent has no more pieces on the board, he takes them from his reserve.

A capture therefore removes 2 pieces from the game.

Please note

- it is forbidden to make multiple captures by jumping over several pieces;

- it is forbidden to place a pawn on an occupied square.

Who starts?

The player with the natural pieces.

 

Who wins?

The player who has captured all his opponent's pieces. If a player has all his remaining pawns in play blocked, he loses the game.
In the case of a game with no apparent end... it's a tie! 

A word of advice: be strategic and choose the bonus pawn!
YUT NORI

Head to South Korea for this racing game, which dates back over 2,200 years but is still very popular at the time of Seollal, the Lunar New Year.

On this occasion, Korean families get together for 3 days of festivities. 

After the traditional ceremonies, it's time for games and entertainment. Games of Yut Nori are a must.

To play YUT NORI, you need:

- Yut Nori game board;

- 4 natural counters and 4 black counters;

- 4 yut: the 4 sticks decorated on one side (before first use, don't forget to stick on the stickers supplied);

- storage bag.

Aim of the game

Return all 4 pawns to the starting square.

Set-up

Each player places his 8 pieces in the squares of the line closest to him.

Movements

Players place their counters next to the board near the starting square and lay the empty bag flat, defining the yut launch zone.

Movements

Pieces move along the lines, following the arrows.

If a pawn stops at an intersection/corner, the next turn the player can decide to take the shortcut.

Playing the game

Each player in turn throws the 4 yut onto the bag. If one of the yuts falls out of the bag, the player skips his turn. 

If at least one stick falls on the edge, the player throws them again.

Depending on the result of the throw,

Yut Nori_Schema 2.png

the player chooses :

- place one of his pieces on the "Start" square and move it forward by the number of squares obtained;

- or advance one of his pieces already in the course. 

If the pawn arrives on a square occupied by :

- an opponent's piece, it takes its place. The opponent's piece leaves the course and returns to the start. The player replays ;

- one of his pieces, the player stacks his pieces. They move together to complete the course.

Note that a stack of checkers may be removed from the course by an opponent's checker.

In this case, all the pieces return to the start separately.

A pawn (or stack of pawns) has completed its course when it has returned to or passed the "Start" square.

Set it aside without mixing it with the counters still at the start.

Who starts?

Each player throws the 4 yut. The player with the most decorated faces starts.

 

Who wins?

The first player to return all 4 pawns to the starting square. 

A word of advice: play in teams like Korean families and discuss strategy together!
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